![]() In addition, it should be possible on the new Nintendo console to optimize the refresh rate of games through DLSS upscaling. ![]() Despite everything, the leaker sees Nintendo’s new system as a platform that is prepared for the future thanks to the remaining DLSS 3.5 support. According to “Nate The Hate”, the successor to the Switch uses a version of DLSS 3.5 that does not include all of the functions offered on the PC.įor example, frame generation should be one of the features that will be left out on the switch successor. The well-known leaker and industry insider “Nate The Hate” sweetened the start of the weekend with further unconfirmed details about the successor to the Switch.Īs the leaker has learned, future users of the new Nintendo console can look forward to support for Nvidia’s DLSS 3.5 technology. As the well-known leaker reports, a slimmed down version of DLSS 3.5 will be used on Nintendo’s new system. At the end of the week, “Nate The Hate” gave us more unconfirmed details about the Switch’s successor.
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